Galaxy Engine 1.6.0 - Solids Update


The 1.6.0 update features a new constraint system to simulate solid and soft materials like metal, rock and rubber! This new update also brings multiple new fun and useful features for the players to explore, which include enhanced brush drawing, pin feature, mesh visualization and more!

Here you can check out new video showcasing some of the new features:

Changelog:

  • Added constraint physics
  • Added "Particle Constraints" button
  • Added "Unbreakable Constraints" button
  • Added "P" shortcut for Constraint Solids
  • Added "Constraint Solids" button in the Right-click menu
  • Added "Constraint Selected" button in the Right-click menu
  • Added "Delete All Constraints" button in the Right-click menu
  • Added "Del. Selec. Constraints" button in the Right-click menu
  • Added "Constraints Stiffness Multiplier" slider
  • Added "Constraints Resistance Multiplier" slider
  • Added "Visualize Mesh" feature
  • Added "Draw Constraints" feature
  • Added "Iron" material
  • Added "Rubber" material
  • Added "Mass Multiplier" button in the visuals tab
  • Added "Constraint Stress Color" mode
  • Added "Pin" particles feature
  • Improved Fluid Mode brush drawing
  • Now the simulation can run when the window is minimized
  • Material buttons are now enabled only if Fluid Mode is active
  • Internally modified the save system. From now on, newer versions of GE should be able to open older scenes (starting from 1.6.0)
  • Particle amount multiplier now works with Fluid Mode too
  • Modified the information tab
  • Improved performance for particle deletion when Looping Space is disabled
  • Removed fullscreen key shortcut
  • Renamed "SPH" to "Fluid Mode"
  • Renamed material buttons
  • Renamed "SPH Color" to "Material Color"
  • Minor UI changes
  • Fixed missing temperature when subdividing
  • Removed "Collisions Mode"

Files

GalaxyEngine_1.6.0.zip 55 MB
21 hours ago

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